my brother wants to fight other puppets, and as you get bigger you get stronger but so do they if you don't beat them fast enough laugh if that was multi-player that could get really crazy, though potentially an indie programmer's nightmare.

co-op and mini-games could stretch the game out longer (what about a simple side-scrolling survival mode where objects fall from the top of the screen and you need to catch ones smaller than you and dodge ones bigger), and level editor sounds like a good idea. will a7 be used for the next one?

and what does the "most refreshing" mean? is that an award you got at an indie conference or something?

julz


Formerly known as JulzMighty.
I made KarBOOM!