sac, I didn't mean it was a problem with the textures, I meant it might be that there is a bug that is activated when you import a texture. As for the normals, I'll have to check that. I've been using a spline based model editor, and then transferring them into MED, so I didn't have to worry about normals during creation. Thanks for the tip Doug. And by the way, I doubt that wiping and reinstalling will help, but it's worth a shot, especially since I didn't have these problems until I re-installed MED and WED a while ago.