Hi

Some week ago I was searching for a hlsl shader which supports
both reflection and refraction.
the shader in the templates has some strange distortion if the camera moves close
It might be blind, but I didn't find any
I made my own now, using reflection and refraction.

If you have questions, you may email me at leor_hectometer@hotmail.com
or just pm me


a picture

here is the link
water shader download

note, the refraction uses some fresnel, so it can be hard to see some times


Check out the throwing game here: The throwing game