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Re: Babylon 5 project
[Re: ryangregory]
#218796
07/30/08 16:17
07/30/08 16:17
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Joined: May 2005
Posts: 133 Germany, Passau
AlexDeloy
Member
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Member
Joined: May 2005
Posts: 133
Germany, Passau
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Nothing as complete as memory alpha for the trekkies among us but it may help you every now and then: I completely agree with frazzle, everything starts on a lot of paper.
Last edited by AlexDeloy; 07/30/08 16:19.
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Re: Babylon 5 project
[Re: cro_games]
#218807
07/30/08 17:26
07/30/08 17:26
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
Expert
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Expert
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
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Try to make PS3 graphics,if you are planing to publish this on the market..
with A7? yeah, right. no matter how good sebcreas work is, he cant even touch a good looking PS3 game, so keep dreaming...
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Re: Babylon 5 project
[Re: sPlKe]
#218808
07/30/08 17:40
07/30/08 17:40
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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I agree, and also PS3 graphics are expensive to make 
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: Babylon 5 project
[Re: cro_games]
#218813
07/30/08 18:20
07/30/08 18:20
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Joined: Sep 2007
Posts: 1,093 Germany
Toast
Serious User
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Serious User
Joined: Sep 2007
Posts: 1,093
Germany
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p.s. Try to make PS3 graphics,if you are planing to publish this on the market.. Well for publishing he lacks a valid licence in the first place...  Enjoy your meal Toast
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Re: Babylon 5 project
[Re: ryangregory]
#218873
07/31/08 07:16
07/31/08 07:16
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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@ ryangregory: Good to hear you're working on it, a document where in the entire game concept is described is quite priceless  Btw, even if you manage to obtain PS3 quality, the fps won't let you when you know that the PS3 has got 8 cores to run the graphics. Thus the more you're going to like the term PS2 (which was your initial idea)  @ AlexDeloy: Paper is the way to go indeed ^^ Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Babylon 5 project
[Re: cro_games]
#218899
07/31/08 09:51
07/31/08 09:51
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
Expert
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Expert
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
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"Try to make PS3 graphics".."Try..." Use more shaders,and models with 4-5k faces..
p.s. sPIKe you do not know what will be possible to create with 3DGS in a month,he will work on this at least one year.. no, i have no idea, i just happen to wirk with this engine for years, creating several completed games, a really okay looking graphics demo and knowing what the engine can do and what not, visually speaking, down to a T... and PS3 graphics are NOT what the engine can do, at least not at a decent framerate. show me ONE picture fo a game in PS3 like graphics quality with more than 15 FPS and i call it a win for you-.-
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