So the enemy turns away from you and then moves backwards to the player?

Could be you have your enemy model facing in the wrong x axis in MED.

Just as an experiment, after vec_to _angle put this in

my.pan += 180;

and change enemy_distance.x from 5 to -5

Thats not a fix by the way.

Last edited by TigerTao; 08/01/08 21:03.