Ok thanks for the responses but I got this simpler solution to work:

//MUST BE IN GLOBAL SCOPE for var_for_name or engine_getvar!!!
var nArray[10];
STRING* gpString= "Foo";

function someFunction()
{
STRING* pString2;

var* pArray = var_for_name("nArray");
var* pString = var_for_name("gpString");//set pString to global gpString

pArray[0]=handle(pString);
pString2=ptr_for_handle(pArray[0]);//now pString2 is the same as pString
}


//P.S. pointer addition DOES work but appears not support the syntax of *(pMyPointer + 5) so I use array notation instead.

So why ever use engine_getvar?



Chaos is a paradox consistently inconsistent.