Just another unfinshed game of mine. It's a 3rd person shooter mainly inspirated by Advent Rising game...
Using Vertex Shader V 1.0 for the Cell Shading Effect...

Dual targeting system, LMB for left hand, RMB for right hand, each will lock on enemy when held down...

Jump & shoot, or jumping while shooting...

Do a backflip as you dodge enemy's bullets

Changed the detail map for the terrain

And added some objects... Phew...That's a lot of screens...