Just another unfinshed game of mine. It's a 3rd person shooter mainly inspirated by Advent Rising game...

Using Vertex Shader V 1.0 for the Cell Shading Effect...


Dual targeting system, LMB for left hand, RMB for right hand, each will lock on enemy when held down...


Jump & shoot, or jumping while shooting...


Do a backflip as you dodge enemy's bullets


Changed the detail map for the terrain



And added some objects... Phew...That's a lot of screens...