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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: Xarthor]
#219636
08/03/08 18:27
08/03/08 18:27
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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It says in the tutorial and other plces to use map entities as doors, as in moving doors not static ones.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: Kasey_Dee]
#219637
08/03/08 18:29
08/03/08 18:29
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Joined: Dec 2007
Posts: 69
Kasey_Dee
Junior Member
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Junior Member
Joined: Dec 2007
Posts: 69
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Here are some places to get free 3D character models. You can edit the meshes to make them medieval. Turbosquid Do a search for characters and you can select within your price range as well. Terminal26 has some free low poly but they are not medieval. You can use them as a starting point. Make Human is a free human character mesh maker but is high poly as well but can be run through a poly reducer. If you wish to use this the polies are in the mouth basically so run it through a polygon reducer and then go through and take out a lot of that mouth detail you do not need. Action3D is an excellent polygon reducer. I am very pleased with the results it gives. I did a google search for 3D model free human and came up with a lot of resources. Be sure they can import in to MED or Milkshape if you purchase that and are not too high poly if you do not have a good polygon reducer. Expensive methods If you can afford it and want some good 3D character models and it is not your strong point you might want to hire that work out. There is also Face Gen but I would not use it as per the morphing as it is too high poly for A7. I have other plans on how to use it with A7.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: ghostryder]
#219854
08/04/08 23:38
08/04/08 23:38
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Joined: Jul 2006
Posts: 40 North Europe
DeepReflection
Newbie
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Newbie
Joined: Jul 2006
Posts: 40
North Europe
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@Vilde You have taken up a path that can be really interesting but you MUST spend a lot of time to learn and understand how to achieve what you want. As stated by the guys before (if you summon all the wise words) of course you CAN make an Oblivion clone but are you prepared to loose your girlfriend, work, grades or family in the process? It's all about time and effort. Lots of people have played a plethora of games and thought, Hey I could do this! Well it's not that simple, the things you as a gamer sees is sort of the top of the iceberg. It looks so simple when you play, some mods or tweaks that you find and install or even tweak a bit more indulge people that making games is a piece of cake, the truth is far from it. Take time to read this, that I found a while ago: Demystifing the Art of Video GamesI will not discourage you, but you must be aware that creating a big RPG system as like Oblivion or Morrowind will take time! Have you made or used some of all the mods to Oblivion? Are you aware of the separation of mesh, textures, animations and scripts? This is parts that you have to invent or develop when you use the 3D Gamestudio (or what ever else game engine you choose). Lots of code can be found on this forum and others, but still you must know how to code c-script or lite-c. Secondly if you want to be successful you must think out a new or different approach to the game theme, another Oblivion, Two Worlds, The Witcher or similar will drown in the shadows of these games if it can't show up something new or thrilling. Third, It don't need to be in global size, start with a few rooms or buildings only. And another sort of fast way to achieve great things, prove that you are capable with some codings and/or demos, then for certain other people will consider you for teaming up with them, if your goals are the same.
Whoever has the gold makes the rules.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: lostclimate]
#219860
08/05/08 01:41
08/05/08 01:41
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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The manual i think , i read it there and in the WED tutorial
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: ghostryder]
#219965
08/05/08 21:07
08/05/08 21:07
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Joined: Jul 2008
Posts: 50 Finland
Vilde
OP
Junior Member
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OP
Junior Member
Joined: Jul 2008
Posts: 50
Finland
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Deepreflection, I think you're absolutely right; Making RPG takes really much time, and that's why the RPG I am making will propably never be as great as Oblivion... And as Ghostryder said I should do, I think I have made some analyzing in Oblivion. The things I enjoy the most are the quests, many small objects (kind of detail) and well the skill system/fun skills. Of course the worlds size is fun also but It's not the most important thing. By the way, to the textures... I think I can handle them; I've practiced with Doom 2 texture and monster editing (and creating new things from scratch). Of course it won't be the same as big textures (Doom textures are VERY small). I can also now handle the 3d models fine (not human models) but only hard thing is the skinning as the wed's skinning tool is terrible sometimes... I think one major thing in this is that I REALLY want to make games (I always have wanted). Propably will be my career in the future. All for now. Soon I will post a pic of a stone road texture if someone could tell me does it look anything. Maybe one sword model too .
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