Either way im now trying to make one object "Look at" another... without much success too :|
Object1 is looking object2: vec_set(temp, object2_ent); vec_sub(temp, object1_ent); vec_to_angle(object1_ent.pan, temp);
p.s. ent = entity,not action/function name..
Last edited by cro_games; 08/07/0811:12.
Hello everyone my name is Ivan Mandic from "Frozen pixel studio". ----------------------------------- Homepage: www.fpx-studio.com e-mail: emu_hunter_1990@hotmail.com (working on a game engine)