Originally Posted By: CdeathJD

Either way im now trying to make one object "Look at" another... without much success too :|


Object1 is looking object2:
vec_set(temp, object2_ent);
vec_sub(temp, object1_ent);
vec_to_angle(object1_ent.pan, temp);

p.s.
ent = entity,not action/function name..


Last edited by cro_games; 08/07/08 11:12.

Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
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Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)