As Fastlane eluded,

3DGS networking can't even handle regular muliplayer, let alone a MMO. Although, we have attempted many times in the past to make this a priority for Conetic, it obviously has never happened and I have been here since 2002.

So if you want playable multiplayer or MMO networking, I guess Conitec is telling you to do it yourself or through a 3rd party.

My team has been working on getting some REAL multiplayer networking working though dll's finished for quite a while now to work with 3DGS. We are about there with multiplayer that can be ran though a dedicated server or a host computer.

But, unless Conitec decides to put more emphasis on multiplayer and MMO's, I definately would not consider this engine for a MMO, no way, no how, don't even waste your time trying to do it! Just friendly advice so you won't lose sleep at night trying to make it happen for years to come.

Later,
Loco




Professional A8.30
Spoils of War - East Coast Games