As Fastlane eluded,
3DGS networking can't even handle regular muliplayer, let alone a MMO. Although, we have attempted many times in the past to make this a priority for Conetic, it obviously has never happened and I have been here since 2002.
So if you want playable multiplayer or MMO networking, I guess Conitec is telling you to do it yourself or through a 3rd party.
My team has been working on getting some REAL multiplayer networking working though dll's finished for quite a while now to work with 3DGS. We are about there with multiplayer that can be ran though a dedicated server or a host computer.
But, unless Conitec decides to put more emphasis on multiplayer and MMO's, I definately would not consider this engine for a MMO, no way, no how, don't even waste your time trying to do it! Just friendly advice so you won't lose sleep at night trying to make it happen for years to come.
Later,
Loco