Hi,
I have a big problem with the lightmapper since 7.10.
All enities with second uv-map and even blocks (meshes or not) are untextured in my testapplications.
This problem didn't appear with the 7.07 version.
It appears with every compilersetting.
Even with the old lightmapper.
I have no other copies of 3dgamestudio installed on this Computer.
I reinstalled it three times, using the new demo-version from the downloadpage and unlocked it then.
I am using an ATI 1650
Gamestudio Extra 7.10
MfG
Patrick