Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
0 registered members (), 1,397 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
settype - PH_SPHERE #22072
01/14/04 04:31
01/14/04 04:31
Joined: Oct 2003
Posts: 128
Austria/Vorarlberg
W
Wolfgang_Knecht Offline OP
Member
Wolfgang_Knecht  Offline OP
Member
W

Joined: Oct 2003
Posts: 128
Austria/Vorarlberg
i want to create a simple car... the hull parameters of the wheels are set to ph_sphere...
e.g.: phent_settype( wheel1, PH_RIGID, PH_SPHERE );

but the collision detection seems to be like ph_poly....
what's wrong?

have a nice day
knex

Re: settype - PH_SPHERE [Re: Wolfgang_Knecht] #22073
01/14/04 04:37
01/14/04 04:37
Joined: Oct 2003
Posts: 128
Austria/Vorarlberg
W
Wolfgang_Knecht Offline OP
Member
Wolfgang_Knecht  Offline OP
Member
W

Joined: Oct 2003
Posts: 128
Austria/Vorarlberg
oh.. i'm too stupid... it's cause i have used a map entity instead of a normal model file...

thanks...

knex


Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1