Originally Posted By: Tobias

First place a player in your level and then you can assign an action to it. Right click the player and then select Properties and Behavior.




Also you can use
Code:
ent_create("model.mdl",vector(x,y,z),Action);



Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
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Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)