Hi Nowherebrain,

the add function is declared in c++ as follows:

DLLFUNC void addToGSHashmap(char* key, var value)

So you can add everything to the hashmap that fits into a var.

I use it to store pointers to my struct objects into my hashmap, but
you could also store pointers to entities or whatever.

Hope this helps.

Best regards,
Pegamode