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Re: Unnamed RPG project
[Re: cartoon_baboon]
#221105
08/12/08 11:34
08/12/08 11:34
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Joined: Apr 2005
Posts: 2,332 Germany, BaWü
aztec
Expert
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Expert
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
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yeah I agree. the start is allways the time to get a lot of motivation and we dont want to drag him down do we? maybe you dont need to do all by yourself try searching for free nodels if you cant get it done. Regards Aztec
Visit: schwenkschuster-design.de
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Re: Unnamed RPG project
[Re: DavidLancaster]
#221125
08/12/08 13:58
08/12/08 13:58
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Joined: Jul 2008
Posts: 50 Finland
Vilde
OP
Junior Member
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OP
Junior Member
Joined: Jul 2008
Posts: 50
Finland
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Yes, it might be true this one never finishes. But I won't quit easily. Also I'm going to go in some coding (or whatever it is in english) school to study a lot and start game making as my career. (It's not a "HEY I WANNA BE MAKERS OF TEH GAMZORZ!! =D"-idea it's the future ) I know all you experts think "Lol you're just a noob who can't make anything :P" but I have lots of experience in map making and texture editing/drawing/making... I think that makes things a bit easier too.
Last edited by Vilde; 08/12/08 13:59.
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Re: Unnamed RPG project
[Re: Vilde]
#221126
08/12/08 14:01
08/12/08 14:01
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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Well then good luck, btw any models you make keep, in case you need them in the future ,same with any code,maps ,textures anything. If you need any help i know some coding (lite-c) and can make some models and maps.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: Unnamed RPG project
[Re: Blade280891]
#221142
08/12/08 14:40
08/12/08 14:40
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Starting small is the best option for gaining experience but it's a free world thus why can't you try There is always a chance that it succeeds but you will definitly gain a higher chance when you make it a small Oblivion-like project (like you mentioned ^^) Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Unnamed RPG project
[Re: frazzle]
#221147
08/12/08 14:50
08/12/08 14:50
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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I would advise intesne-x for the AI though, make your life easier and the game come together faster
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: Unnamed RPG project
[Re: mpdeveloper_B]
#221155
08/12/08 14:58
08/12/08 14:58
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Joined: Jul 2008
Posts: 50 Finland
Vilde
OP
Junior Member
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OP
Junior Member
Joined: Jul 2008
Posts: 50
Finland
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Yeah it's good not to stop in hard parts... I just usually slow down a bit. My progress at the time is already kind of slow as I'm being very busy with other things but I think it's funnier and better to make slow than making it too fast... The next thing I'm making is a simple house. I already have a wall model and next will be the door and window parts. Great thing people are interested in this and like to give help (I've already got more help than I thought I could get ) I'll be posting new pictures as I make some progress...
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Re: Unnamed RPG project
[Re: Vilde]
#221156
08/12/08 15:00
08/12/08 15:00
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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When I said this project will not finish, I meant that the game won't be as described, but something else.
I can't take game project seriously if all I can see is piece of pavement.
"Yesterday was once today's tomorrow."
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