Hmmm...
All informations about the timing (ms/frame) are not available.
Not much to see with this values.
The only thing I can see is you have a vidoeadapter with low memory (maybe an inbuilt/memoy shared) graphic adapter.
I would reduce the size of the textures in the fist step to see if this is the reason. (e.g. a 256x256#24 bmp)