I've now tryed it with a real server code and have connected 2 clients for testing. In A7, the code needs 60-70% of the cpu on a 1 GHZ VIA CPU. Then I've compiled it in the latest A6 version. The code needs about 0-1 % of the cpu.
If this problem would also be in future a7 versions, I can't use A7 to develop server applications when they need such an huge amount of cpu power.
That means, when I start about 2 or 3 servers the system would run at 100% cpu usage.

Is there absolutly nothing I can set to restrict the a7 engine using so much system ressources?

Regards
TSGames