Hello, I've seen that the function str_for_entname returns the wed name of an entity. It would be great to have a function which returns the name of the model file, for example str_for_entfilename(String *), which returns "Player.mdl" for example. It is very great to use if you create entitys on the server and want to assign several models special shaders or functions on the client.
Edit: I've seen that the function str_for_entfile is doing that (I've not seen it in my local manual) and it works.
Regards
TSGames
Last edited by TSG_Torsten; 08/14/08 08:50.