Hi there,
Im willing to rotate my mouse around my player entity.
It is a 3rd person cam and mouse rotate 360 degrees around the player.
This can be done by right mouse button.
I got this so far now i can change it allready with the mouse but i can not get it so that i rotate around the player so i can face the entity's front.
function Camera_Action()
{
var mouseR_onhold = 0;
camera.tilt = -15;
while(1)
{
vec_set(camera.x,vector(-180,0,50));
vec_rotate(camera.x,my.pan);
vec_add(camera.x,my.x);
camera.pan = my.pan;
if(mouse_right) // right Mousebutton pressed?
{
mouseR_onhold = 1;
mouse_map = NULL;
camera.pan -= mouse_force.x;
my.pan -= mouse_force.x;
camera.tilt += mouse_force.y;
}
if(!mouse_right && mouseR_onhold == 1)
{
mouse_map = arrow;
}
wait(1);
}
}
Hope someone can help me change my code so that it becomes what i want

Greetzzz, and thnx allready