If you use "c_move" add "glide" to "var mode". If you use "ent_move" add "glide" to move_mode. (move_mode = ignore_passable + glide;)
Hello everyone my name is Ivan Mandic from "Frozen pixel studio". ----------------------------------- Homepage: www.fpx-studio.com e-mail: emu_hunter_1990@hotmail.com (working on a game engine)