If you use "c_move" add "glide" to "var mode".
If you use "ent_move" add "glide" to move_mode. (move_mode = ignore_passable + glide;)


Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
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Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)