random_wlcm = integer(random(3));

works fine for me, even without any "random_seed(0);"
though I would suggest having it at the start of main
somehere (and after save-game loads too)


or you could try this
Code:
switch(integer(random(3)))
{
   case 0:
      media_play("I_wlcm1.avi",NULL,100);
      break;
   case 1:
      media_play("I_wlcm2.avi",NULL,100);
      break;
   default:
      media_play("I_wlcm3.avi",NULL,100);
}



"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial