Hi im using an inkey to put a playername in.
But now im having a white box where the text must come in,
And quest what.. the inkey text is aswell white...
I tryed with vector my.blue and in the panel* blue green red
but it looks like nothing is working to change the color of the inkey text.
Aswell when i want to compare the text with a string it doesn't work. :S
I dont know why but maybe there is a solution to go around this on another way ?

here some of my code:

Inkey code:
Code:
set(entry_txt,VISIBLE);
		inkey(entry_str);
		if (result == 13) 
		{
			level_load ("testlvl.WMB");
			wait(-1);
			
			my = ent_create ("blueguard.mdl",vector(0,0,45),NULL);
			reset(entry_txt,VISIBLE);
			
			reset(Plogin,VISIBLE);
			reset(messages_txt, VISIBLE);
			set(txtChat, VISIBLE);
			set(pSlotbars, VISIBLE); 
			
			Camera_Action();
			Player_Action();
			PlayerHUD();
		}

/////////////////////////////

TEXT* entry_txt = // displays the playername put in
{
	layer = 55;
	pos_x = 10;
	pos_y = 50;
	layer = 10;
	string (entry_str);
}



greetzzz,


-The Dragon's Eye is alway's watching you!-