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ATI didn't drop the development of OpenGL stuff but wanted to wait for 3.0


Well however it is a matter of fact opengl comes alwayes later, in the graphic manufacture schedule
It is not the first case
It is evident that direct x has alwayes the priority
I am also conerned about opengl based game engines

Quote:

With that said it's not about the hardware (DirectX declares what new features there have to be anyway nowadays) but the driver development is the problem.


ATI an nVidia are industrial giants
Is it really a so serious issue ?
Just wondering