render from 2 posistions is natural
pos_1(camera/depth)
pos_2(light source/shadow)

these are both basic normal requirements to my knowledge..

I'm not trying to be harsh either, I would actually enjoy the ability to use shadow mapping without knowing the ins and outs completely(I do know a bit though).
I think people would like this built into a standalone script that is fairly plug and play.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/