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question #222701
08/20/08 15:00
08/20/08 15:00
Joined: Aug 2008
Posts: 22
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razvan252 Offline OP
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razvan252  Offline OP
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hey im glad i found this place, im starting to love this program. Anyways, im kinda new so i wanted to ask: is there a way to add an ini parser? i found a c++ version but i dont think its compatible.

Re: question [Re: razvan252] #222745
08/20/08 20:21
08/20/08 20:21
Joined: Aug 2008
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razvan252 Offline OP
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razvan252  Offline OP
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hmm found this: http://ndevilla.free.fr/iniparser/
might work

Re: question [Re: razvan252] #222905
08/21/08 15:20
08/21/08 15:20
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razvan252 Offline OP
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razvan252  Offline OP
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ok i found something useful on the forums, didnt see that before but im having another prob. i just downloaded the survival demo for learning and i cant figure out something. is there any way to make "me" go to the mouse coordinates after clicking?
i tried the simplest thing:

my.x = mouse_cursor.x;
my.y = mouse_cursor.y;

but its pretty chaotic.

Re: question [Re: razvan252] #222907
08/21/08 15:43
08/21/08 15:43
Joined: Aug 2008
Posts: 63
=Strogg=3rd_com_cent.
O
Omicron_NEGA Offline
Warez kiddie?
Omicron_NEGA  Offline
Warez kiddie?
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Joined: Aug 2008
Posts: 63
=Strogg=3rd_com_cent.
please let me know ur email,i have lots tuts 4 u.


P4 3.6GHz x2 8GB RAM DDR2 GeForce8800GTS
Re: question [Re: Omicron_NEGA] #222910
08/21/08 16:22
08/21/08 16:22
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
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flits  Offline
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Joined: Jul 2007
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i can use mouse_dir3d look for it on the manaul


"empty"
Re: question [Re: Omicron_NEGA] #222937
08/21/08 17:17
08/21/08 17:17
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razvan252 Offline OP
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Originally Posted By: Omicron_NEGA
please let me know ur email,i have lots tuts 4 u.


yes pls i like tuts:) btw ive already downloaded the tut pack and looked on several on main site.

razvanadrian252@gmail.com

Re: question [Re: razvan252] #222962
08/21/08 18:38
08/21/08 18:38
Joined: Aug 2008
Posts: 63
=Strogg=3rd_com_cent.
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Omicron_NEGA Offline
Warez kiddie?
Omicron_NEGA  Offline
Warez kiddie?
O

Joined: Aug 2008
Posts: 63
=Strogg=3rd_com_cent.


P4 3.6GHz x2 8GB RAM DDR2 GeForce8800GTS
Re: question [Re: flits] #223102
08/22/08 11:05
08/22/08 11:05
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razvan252 Offline OP
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sorry they didnt really help. i read 18 several times and i understood basic movement. as i understand it mouse position is different than move vectors or something like that.(thats why i think my.x/y didnt work) is there a function that "takes care of that"? oh and i dont think mouse_dir3d helps either, isnt that for first person view? im using a top camera like in isometric games.

Re: question [Re: razvan252] #223112
08/22/08 12:00
08/22/08 12:00
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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EvilSOB  Offline
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Posts: 3,232
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Check out "vec_for_screen" in the manual. Sounds close
to what you are after for the mouse->entity control.


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: question [Re: razvan252] #223145
08/22/08 13:48
08/22/08 13:48
Joined: Aug 2008
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razvan252 Offline OP
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razvan252  Offline OP
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yey ive made the first interface in paint. im not good with art and such but i did my best. opinions?

http://img143.imageshack.us/my.php?image=interfacelc2.png

oh btw im trying to do something like fallout smile

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