Dear Conitec

We are trying to get postprocessing effects like a bloom or a sharpening shader working together with Anti-Aliasing turned on.

Since Version V7.08.1b beta (released 5-March-2008) this should be possible.
Quote:
bmap_zbuffer can be used to render into bitmaps bigger than the screen, and to use render targets even when d3d_antialiasing was enabled.
(quote from the beta features page)

Somehow we just can't get it working. We tried alot but failed. We also asked people from this forum (Slin for example) with no sucess yet. That's why we now contact you.

With this little Test-Demo you can see our problem.
<< Link (4MB) >>

Execute the "Main.c"-file when the application starts bloom is deactivated, by pressing "F1" you enable bloom on and off.
Without bloom we have a nicely AA, as soon as we enable bloom, you can see the stair-effect at the edges of the model.

Here are 2 screenshots of this issue.




What are we doing wrong?
We would be very thankful for your help, since we have another architecture visualisation-project coming up and we would like to use AA and Bloom together then.

Thanks a lot for your help,

Sinnlos & Zwecklos