I looked but did not see the option in MED to import as geometry but in WED, I used the File>Import>Import from MDL and every item you import this way is calculated into the lighting. Great for my project of a museum-type house. The only problem I have with this method id that it does not import animation. I am not sure if you can still animate these things in code or not. But as for environmental stuff, this gives you lights and shadows. Thank you Slin, do you think animated objects created with ent_create in code may use the dynamic lights to create shadows?


-Jay Young-
Mutant Cel Productions
Game Design/Freelance Grunt
A8 Commercial
update 8.30.5
SED v.8.10.1
MED v.6.922
WED v.6.961