Time for an update: Let me first tell you / show you where I am at:



In the above image you can see I have managed to get a client/host running, (larger image right)and 2 seperate clients (2 smaller images left), with each client and the server creating their own unique eyeball.

Each eyeball is following the server or clients own dev-cam, so gives a realtime representation of where they are in the world, and where they are looking.

All this is pretty cool. I've even got it running over the internet and performance is good.

However. It's all achieved on a wing and a prayer.

  • When clients disconnect the server has no clue who it was and so the clients entity stays resident.
  • when running over internet, server crashes when more than 1 client joins
  • I am still getting my head around where and when these functions are running
  • loads of un-needed stuff is being sent all the time
  • I am still not convinced I am getting unique pointers to clients, or am able to send exclusive strings


The quest into MP continues. - I've already been dealt a bombshell about encryption and A6, so I had to find something positive smile

Any help on the above listed items is welcome - TIA


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