BoH_Havoc, you know very well that the hard part isn´t really the shader but the math, especially for the matrices calculated on the cpu :P
And thank you for getting me started with shadowmapping in the end of the last year
Although I sometimes regret that I had you helping me... It could have saved me a lot of time and frustration if I had given up on this :P
Thanks to you and to Wiliam for commenting
I think this time I will wait until giving away a demo but I hope to be that far until sunday, because afterwards holidays are over and I´ll have a little less time... .
Here is a new screenshot I just took