Decided to post a test model I done in 5 minutes to show you guys what I mean. Basicly I want to add tiled + blended texture to these kind of levels and not Height map, I don't want to unwrap this, and I don't believe it would help me to make blended textures in 3dgs either, would be nice if I could somehow use the multitexture shaders done allready on these type of levels. Help is really appreciated.