sorry guys , I had some others issues to take care, this 'clock' thing was only for testing purposes.
I havent find the answer yet, but im not using lite-c so i dont think i can use stuff like cemeterycat said
"
#include <acknex.h>
#include <default.c>
"

and i dont want to make my game to 'freeze' one second by calling WAIT(-1) i just wanted to it constantly add seconds to the timer, like for measuring a entire lap in a race game, anyway next week ill be searching in the AUMs I heard there is something about time in there.

Thanks for all your replies smile smile