Not 'knocking' 'your' English.
Just teasing back.
On how to, haven't a clue, however, here's what a dummy might suggest:
1. export to Blender (.3ds or .obj?)
---download
---goto wiki
---read a bit
---get shortcuts
2. mark seams
3. click monkey face button
---unwraps it all neatly, almost automatically
4. export to Deep Paint 3D (.3ds or .obj?)
---as mentioned by Landixus
---leave Blender open
5. load up textures
6. paint in layers
7. collapse layers and export to 3DGS-supported image
8. in Blender (again), export to mdl using Ventilator's mdl7 plugin (.mdl?)
9. load image into MED
---use version of MED which auto-resizes UVs to image on image import
Quoting Enduriel.
I don't even care if you don't believe me or not,
'I' don't care if 'I' believe and / or don't believe 'you' either.
Hope that was helpful, but it probably wasn't.