Nope, just can't get it to work. I've tried all of these...

#define PRAGMA_PATH "gfx"
#define PRAGMA_PATH "gfx";
#define PRAGMA_PATH "\\gfx"
#define PRAGMA_PATH "\\gfx";
#define PRAGMA_PATH "%EXE_DIR%\\gfx";

The only way i was able to get it to find my resources is by adding the path names to a .wdl, which the engine loads automatically. I mean this would do but i can't seem to be able to load the action names in WED.

I have files in my scripts folder like variables.c, player.c, audio.c and these are all includes by #include <scripts\\player.c>....ETC...

But i can't get WED to find the actions in my included scripts.