hi,
i have imported model as FBX from Maya. (used FBX2006)
and when i view it in wed / engine preview most of the polygon faces are flipped.
here is the screen shot : http://i34.tinypic.com/16jil8k.jpg

how can i fix that ?
its hard to select each face manually and flip it back !
i tried to import med also. same problem.

please help me. eek
thanks for your time.