hi,

i am trying to do this but not able to. I have 10 entities (an animated model). I want it to move from point P1 to point P2 over time T seconds. and animating it during tat movement. (each entity has its own P1 and P2 which i already stored).

i have tried this but doesnt work.

for(i=0; i<10; i++)
{
c_move(entAgent[i], vector(distance, 0, 0), nullvector, GLIDE);
anim_percent += 0.25 * time_step;
ent_animate(entAgent[i], "walk", anim_percent, ANM_CYCLE);
wait(-0.1);
}

.......

here distance is calcultated and T = 0.1 seconds. The motion is proper but the animation is not happening. and am not sure if the agent is taking 0.1 seconds to move over that distance. any help plz...


A7 commercial Team / VC++ 2008 Pro
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