and the med.log file

Quote:

load dll: MS\CPI01.DLL
full name: <D:\Program Files\GStudio7\MS\CPI01.DLL>

error loading

load dll: med_plugins\AKeys.dll
full name: <D:\Program Files\GStudio7\med_plugins\AKeys.dll>

add action: "ResetKey" [h=11(11) fl=0 typ=5 vid=0,exec=01771310]
add action: "DeleteKey" [h=12(12) fl=0 typ=5 vid=0,exec=01771240]
add action: "DeleteAllKeys" [h=13(13) fl=0 typ=5 vid=0,exec=01771190]

load dll: med_plugins\BkGndPic.dll
full name: <D:\Program Files\GStudio7\med_plugins\BkGndPic.dll>

add action: "Background Picture" [h=14(14) fl=0 typ=5 vid=0,exec=017710a0]

load dll: med_plugins\BnTrans.dll
full name: <D:\Program Files\GStudio7\med_plugins\BnTrans.dll>

add action: "Bones Transform Tool" [h=15(15) fl=0 typ=5 vid=0,exec=01794780]

load dll: med_plugins\EnginePreview.dll
full name: <D:\Program Files\GStudio7\med_plugins\EnginePreview.dll>

add action: "Action01" [h=16(16) fl=0 typ=5 vid=0,exec=01791190]

load dll: med_plugins\FBXFiles.dll
full name: <D:\Program Files\GStudio7\med_plugins\FBXFiles.dll>

add action: "Import Model from FBX (11.2006)" [h=17(17) fl=1 typ=3 vid=0,exec=017c1000]
add action: "Export Model to FBX (11.2006)" [h=18(18) fl=0 typ=5 vid=0,exec=017c7b60]

load dll: med_plugins\FBXFiles05.dll
full name: <D:\Program Files\GStudio7\med_plugins\FBXFiles05.dll>

add action: "Import Model from FBX (12.2005)" [h=19(19) fl=1 typ=3 vid=0,exec=017c1000]
add action: "Export Model to FBX (12.2005)" [h=20(20) fl=0 typ=5 vid=0,exec=017c7bf0]

load dll: med_plugins\ImpExpFrames.dll
full name: <D:\Program Files\GStudio7\med_plugins\ImpExpFrames.dll>

add action: "Import Append Mesh from ASC" [h=21(21) fl=65536 typ=5 vid=0,exec=01793f60]
add action: "Import Append Mesh from 3DS" [h=22(22) fl=0 typ=5 vid=0,exec=01793660]
add action: "Import Append Frames from ASC" [h=23(23) fl=0 typ=5 vid=0,exec=01793550]
add action: "Import Append Frames from 3DS" [h=24(24) fl=131072 typ=5 vid=0,exec=01793440]
add action: "Export Model to ASC" [h=25(25) fl=65536 typ=4 vid=0,exec=01792f30]
add action: "Export Model to 3DS" [h=26(26) fl=0 typ=4 vid=0,exec=01792090]
add action: "Export Frame to ASC" [h=27(27) fl=0 typ=4 vid=0,exec=01792000]
add action: "Export Frame to 3DS" [h=28(28) fl=131072 typ=4 vid=0,exec=01791f70]

load dll: med_plugins\Import.dll
full name: <D:\Program Files\GStudio7\med_plugins\Import.dll>

add action: "Import Model from 3DS" [h=29(29) fl=65536 typ=3 vid=0,exec=017c5b70]
add action: "Import Model from Microsoft X" [h=30(30) fl=0 typ=3 vid=0,exec=017c6130]
add action: "Import Model from Milkshape ASCII" [h=31(31) fl=0 typ=3 vid=0,exec=017c6402]
add action: "Import Model from 3DS Max ASCII Scene Export" [h=32(32) fl=131072 typ=3 vid=0,exec=017c5ec0]

load dll: med_plugins\ImportPic2HMap.dll
full name: <D:\Program Files\GStudio7\med_plugins\ImportPic2HMap.dll>

add action: "Import Terrain from Image" [h=33(33) fl=0 typ=3 vid=0,exec=01791080]

load dll: med_plugins\MeshReducer.dll
'PIInitialize' returned '0'
error loading

load dll: med_plugins\MeshTester.dll
full name: <D:\Program Files\GStudio7\med_plugins\MeshTester.dll>

add action: "CheckClosedMeshes" [h=34(34) fl=0 typ=5 vid=0,exec=01791080]

load dll: med_plugins\MkUVAtlas.dll
full name: <D:\Program Files\GStudio7\med_plugins\MkUVAtlas.dll>

add action: "Create UV Atlas" [h=35(35) fl=0 typ=5 vid=0,exec=017910f0]

load dll: med_plugins\TerrainTexCreator.dll
full name: <D:\Program Files\GStudio7\med_plugins\TerrainTexCreator.dll>

add action: "Action01" [h=36(36) fl=0 typ=5 vid=0,exec=017c3720]

load dll: med_plugins\VEditBox.dll
full name: <D:\Program Files\GStudio7\med_plugins\VEditBox.dll>

add action: "Transform Vertices Tool" [h=37(37) fl=0 typ=5 vid=0,exec=01791070]

load dll: med_plugins\WavefrontObjImport.dll
full name: <D:\Program Files\GStudio7\med_plugins\WavefrontObjImport.dll>

add action: "Import Model from Wavefront OBJ" [h=38(38) fl=0 typ=3 vid=0,exec=01791620]

load dll: med_plugins\WmpImporter.dll
Can't load library <D:\Program Files\GStudio7\med_plugins\WmpImporte