You need to see do you have "S1L1.wmb" file in game folder,if you don't,you need to compile level,and if you don't get "S1L1.wmb" copy the neme of the ".wmb" file that you do have in game folder and add it in this code:

Code:
#include <acknex.h>
#include <default.c>

function main()
{
level_load("first.wmb");
wait(3);
def_moveset();
}


p.s.
Script file needs to be "name.c" and not "name.wdl"..
And try to run game from SED first.

Last edited by cro_games; 09/03/08 23:32.

Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
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Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)