Originally Posted By: vlau
Another suggestion, you could try calling a function
in a for/while loop.

Code:
while(1)
{
  for (k=0; k<agent_count; k++)
  {
    moveObj(ENTITY* ent, VECTOR pos);  
  }
  k = 0;
  wait(-0.1);
}



this is ok. calling the moveObj function i can make the entity move, but how to animate it while its moving ? tats the tricky part am not getting.

i want to do something like this: (algo):

for(all_entities)
{
while(moving from point P1 to P2 during time 0.1 seconds)
{
animate the walk
}
}


A7 commercial Team / VC++ 2008 Pro
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