I don't really understand what have you say (sorry, my bad english)
But I know how to create enemies following each other, i give theam the same action and put theam one behind other, so while moveing it's like they are following.
My problem is, when the head is destroied the other enemies must die.
So, I don't know how to use the ent_remove
can be created something like this?
ent_remove(me);
ent_remove(enemy1);
ent_remove(enemy2);
but without destroy other enemy action in the level (supposing more enemies in the level)
I don't think I've explained myself, sorry my english >-<