Hi everyone!
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Firstly, I would like to have some image stretched as background and visible all the time. I think, using the panel is the best, right?

But, if I create panel like this:

Quote:
PANEL* background =
{
bmap = "point1.bmp";
pos_x = 0;
pos_y = 40;
layer = 0;
flags = VISIBLE;
}

then, 3D character entity becomes invisible all the time. I create entity this way:

Quote:
ent_create("robotic.mdl", vector(300,0,0), player_walk);


How can I make this entity visible?
Setting pannel's layer value to negative one hides panel at all, even at the empty scene.

And how can I modifie layer of characters entity to make it on top of the panel? Or there is some better way around this?
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Regards, Konstantin.





Last edited by RyuMaster; 09/05/08 13:26.

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