try it with a view entity

Code:
BMAP pic_1 = "pic.pcx";

PANEL plane =
{
	pos_x = 0; pos_y = 0;
	bmap = pic_1;
	layer = 1;
	flags =  VISIBLE;
}

ENTITY ent1 =
{
	type = "soldier.mdl";
	layer = 2; // display above view entities with layer 1
	flags = VISIBLE;  client_id = camera; // same camera parameters as the default view
	x = 200; // place 100 quants ahead of the view
	y = 0; // 50 to the right
	z = 0; // and center vertically
}


edit: jazz was faster xD