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Re: How to use Shaders of a7 lite-c template? [Re: Invader] #226012
09/07/08 10:16
09/07/08 10:16
Joined: Sep 2008
Posts: 37
I
Invader Offline OP
Newbie
Invader  Offline OP
Newbie
I

Joined: Sep 2008
Posts: 37
No one knows it? Everyone is using this shader and even nobody helps me.

Changing the ambient isn't it what i want to have. I want the same lighting effect as in the shadertest-project.

What is the mystery behind it?

Re: How to use Shaders of a7 lite-c template? [Re: Invader] #226014
09/07/08 10:58
09/07/08 10:58
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Whats the action of the block? In the manual is the example

Code:
#include "mtlFX.c"
...
action bumpy_warrior()
{
  my.skill41 = floatv(50);  // facAmbient
  my.skill42 = floatv(50);  // facDiff
  my.skill43 = floatv(50);  // facSpec
  my.skill44 = floatv(50);  // shininess
  my.material = mtl_specBump();
  ...
}


http://manual.conitec.net/amaterial2.htm

Have you tried other values than 50?

Re: How to use Shaders of a7 lite-c template? [Re: Tobias] #226064
09/07/08 17:49
09/07/08 17:49
Joined: Sep 2008
Posts: 37
I
Invader Offline OP
Newbie
Invader  Offline OP
Newbie
I

Joined: Sep 2008
Posts: 37
Thanks Tobias it works. A shame that I didn't find anything on the manual frown

Re: How to use Shaders of a7 lite-c template? [Re: Invader] #227339
09/13/08 21:14
09/13/08 21:14
Joined: Sep 2005
Posts: 392
Y
yertari Offline
Senior Member
yertari  Offline
Senior Member
Y

Joined: Sep 2005
Posts: 392
That code segment, where is this stored?


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