Cool.

As for structs, do you really need it? Did you try using the skills like I suggested?
With 100 'var's built into each entity, is it really necessary to muck about with structs?

I only use them VERY rarely, and even then I store a pointer to it in one of
my entitys skills anyway.

What do you have in mind for the struct anyway?
If you tell me that, I can probably show you a way to do it in entity skills anyway.

Unless you just want to understand structs, in which case ask away.


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial