Cool.
As for structs, do you really need it? Did you try using the skills like I suggested?
With 100 'var's built into each entity, is it really necessary to muck about with structs?
I only use them VERY rarely, and even then I store a pointer to it in one of
my entitys skills anyway.
What do you have in mind for the struct anyway?
If you tell me that, I can probably show you a way to do it in entity skills anyway.
Unless you just want to understand structs, in which case ask away.