Originally Posted By: Machinery_Frank
This is not true. Did somebody play the game "Overlord"? It uses terrain (and indoors as well) but does exactly what Joozey desribes in the last post: You walk a certain path to kill some enemies and to find a magic object. At the end you lower a bridge and you stand exactly where you started this path just to go on to the next adventure. Very cleverly done.


Yes, I agree, but it's also a great example how they still actually did some proper level designing.. instead of using the terrain as an excuse to generate more space, but not really more gameplay,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software