Thanks for checking this out guys, while its only a small demo, I thought it would be a great starting block for game studio users, give them something to build a shooter from.

I was really keen to integrate some console type control, so that anyone building their own shooter from this could easily demo it with an Xbox 360 Pad.

I will make a few more changes, including the critique and suggestions Blink proposed (thanks bud) and hopefully the basic code for the other 4-5 Ai enemies.

Once this is ready I will post one more Beta test and then indiglow will publish the game and the source code for everyone to use.

Thanks again for the great feedback from everyone.

Slightly off topic: whats the best way to share the X-Blaster source? and would anyone be interested in porting it to A7 as we are building in A6 Pro at present?


The Art of Conversation is dead : Discuss