i'm unsure why you're declaring so many bmaps to be the same

Code:
BMAP* redbar ="bar_red.png";
BMAP* greenbar ="bar_green.png";

PANEL* panelbar;

then use
Code:
if(actionpoints > 10){
	panelbar.bmap = greenbar;
}else{
	panelbar.bmap = redbar;
}