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Re: Ati's Fur Shader!! [Re: ventilator] #22787
02/04/04 00:41
02/04/04 00:41
Joined: Oct 2003
Posts: 151
Watseka, Illinois
M3PHiSTOPH3L3S Offline OP
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M3PHiSTOPH3L3S  Offline OP
Member

Joined: Oct 2003
Posts: 151
Watseka, Illinois
wow that looks cool!!

@ventilator: if you look at the code you will see that you can comment out some of the passes such as anywhere from p4-p12 to p13 which are just pixel shaders(very repetative ones I might add). This will make the effect less furry however, but should help speed. I'm sure you should be able to use a count or something instead of 13 identical passes with the only difference being the shader number =/. I just got a headache thinking about that one...

M3PHiSTO

PS getting ready to test out the hatching shader .


"you give me the reason, you give me control, i gave you my purity, my purity you stole, did you think i wouldn't recognize this compromise? am i just too stupid to realize?" - Trent Reznor (NiN) Yahoo Messager ID: SHATT3R3DFA1TH
Re: Ati's Fur Shader!! [Re: ello] #22788
02/04/04 00:54
02/04/04 00:54
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
the bad performance gets caused by the overdraw. i use 12 shells and when the camera gets very near and the entity fills the entire screen it stresses the pixel fill rate so much that the fps go down to 20 on my gf4. if the entity is in some distance the performance is ok.

...
i didn't post it because i lost it before i did the last refinements...

Re: Ati's Fur Shader!! [Re: ventilator] #22789
02/04/04 01:43
02/04/04 01:43
Joined: Oct 2003
Posts: 151
Watseka, Illinois
M3PHiSTOPH3L3S Offline OP
Member
M3PHiSTOPH3L3S  Offline OP
Member

Joined: Oct 2003
Posts: 151
Watseka, Illinois
argh i cant get the hatching shader to work yet. I keep getting syntax errors in the material. BTW for the hatching shader shouldnt it be possible to use 3 textures instead of 6 with some conversion? Well looking over shaders for errors is giving me a headache so I'm taking a break.

@ventilator: If you would like to see my conversion maybe you could fix it. Just let me know and I can E-Mail you it.

M3PHiSTO


"you give me the reason, you give me control, i gave you my purity, my purity you stole, did you think i wouldn't recognize this compromise? am i just too stupid to realize?" - Trent Reznor (NiN) Yahoo Messager ID: SHATT3R3DFA1TH
Re: Ati's Fur Shader!! [Re: M3PHiSTOPH3L3S] #22790
02/04/04 02:23
02/04/04 02:23
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
i added my fur shader version to my wiki... i hope it works because i made some last minute changes without testing it!

Re: Ati's Fur Shader!! [Re: ventilator] #22791
02/04/04 04:42
02/04/04 04:42
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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planet.earth
wow, now after i applied this onto a model which has transparent and brightflare and a u/v shifting. this is abolute powerfull. u can use it for suns corona, or absolute amazing fire effects. and even fake some nice water caustics with it.


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Re: Ati's Fur Shader!! [Re: ello] #22792
02/04/04 05:26
02/04/04 05:26
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
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Drew  Offline
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Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
ventilator-
I added the code, strange...my A6 crashes out at the beginning of startup...then just closes and goes nowhere...
The standard white box...
only hapens when I have the fur code...I have a radeon 9600 , do I know its compatible...anyone else get this?



Drew Medina
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Re: Ati's Fur Shader!! [Re: Drew] #22793
02/04/04 05:42
02/04/04 05:42
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Posts: 7,441
it should work. maybe i made a typo somewhere on the wiki. does it work for anybody else?

Re: Ati's Fur Shader!! [Re: Drew] #22794
02/04/04 05:44
02/04/04 05:44
Joined: Feb 2003
Posts: 2,826
Margaritaville (Redneck Rivier...
myrlyn68 Offline
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myrlyn68  Offline
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Posts: 2,826
Margaritaville (Redneck Rivier...
Works fine with ATI 9000 Pro, ATI 9800 Pro and ATI Fire Fire GL 9800.

Seems a bit slow on the 9000, but the others like it just fine.


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Re: Ati's Fur Shader!! [Re: myrlyn68] #22795
02/04/04 05:49
02/04/04 05:49
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
a problem (besides the performance on older cards) is that there is no way to assign materials to infividual parts of a model. the furry characters running around in my levels look a bit strange with fur on the face and everywhere else!

Re: Ati's Fur Shader!! [Re: ventilator] #22796
02/04/04 06:01
02/04/04 06:01
Joined: Mar 2002
Posts: 492
Tirana/Albania
fuxerz Offline
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fuxerz  Offline
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Joined: Mar 2002
Posts: 492
Tirana/Albania
it does work on individual body parts

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