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Re: Ati's Fur Shader!!
[Re: ventilator]
#22787
02/04/04 00:41
02/04/04 00:41
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Joined: Oct 2003
Posts: 151 Watseka, Illinois
M3PHiSTOPH3L3S
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Joined: Oct 2003
Posts: 151
Watseka, Illinois
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wow that looks cool!! @ventilator: if you look at the code you will see that you can comment out some of the passes such as anywhere from p4-p12 to p13 which are just pixel shaders(very repetative ones I might add). This will make the effect less furry however, but should help speed. I'm sure you should be able to use a count or something instead of 13 identical passes with the only difference being the shader number =/. I just got a headache thinking about that one... M3PHiSTO PS getting ready to test out the hatching shader .
"you give me the reason, you give me control, i gave you my purity, my purity you stole, did you think i wouldn't recognize this compromise? am i just too stupid to realize?" - Trent Reznor (NiN)
Yahoo Messager ID: SHATT3R3DFA1TH
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Re: Ati's Fur Shader!!
[Re: ventilator]
#22789
02/04/04 01:43
02/04/04 01:43
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Joined: Oct 2003
Posts: 151 Watseka, Illinois
M3PHiSTOPH3L3S
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OP
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Joined: Oct 2003
Posts: 151
Watseka, Illinois
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argh i cant get the hatching shader to work yet. I keep getting syntax errors in the material. BTW for the hatching shader shouldnt it be possible to use 3 textures instead of 6 with some conversion? Well looking over shaders for errors is giving me a headache so I'm taking a break.
@ventilator: If you would like to see my conversion maybe you could fix it. Just let me know and I can E-Mail you it.
M3PHiSTO
"you give me the reason, you give me control, i gave you my purity, my purity you stole, did you think i wouldn't recognize this compromise? am i just too stupid to realize?" - Trent Reznor (NiN)
Yahoo Messager ID: SHATT3R3DFA1TH
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