Map Ambient is RGB 0/0/0
Map Sun is RGB 0/0/0
Ligh settings for the only light in the scene is as you can see RGB 0/0/1

But the scene is as bright as in the biggest sunshine. It's not so much that the MDL files absolutely ignores all light settings. It's that the hollow cube, which reacts to the light, is this bright. What is going on here?





Last edited by Tiles; 09/18/08 09:03.

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