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contractUpdate() is filtering if >2 rows
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Players arm going through wall? #228343
09/18/08 20:17
09/18/08 20:17
Joined: Aug 2008
Posts: 218
U.S.
GamerX Offline OP
Member
GamerX  Offline OP
Member

Joined: Aug 2008
Posts: 218
U.S.
Is there anyway to make it so that no part of the players body goes through a wall or anything for that matter? Because my players arm goes into the wall.


"You may never know what results come of your action, but if you do nothing there will be no result."
-Mahatma Gandhi
Re: Players arm going through wall? [Re: GamerX] #228358
09/18/08 21:46
09/18/08 21:46
Joined: Aug 2008
Posts: 218
U.S.
GamerX Offline OP
Member
GamerX  Offline OP
Member

Joined: Aug 2008
Posts: 218
U.S.
fixed it nvm but if any1 has an idea on how to stop my character from getting stuck on other entities sometimes that would be helpfull


"You may never know what results come of your action, but if you do nothing there will be no result."
-Mahatma Gandhi

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