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Modo looks very good as a pure modeler, but again I'm worried about the poly modeling toolset. It would be nice to switch between modeling and sculpting, and the UV tools seem amazing. Also, I couldn't find any information on how it exports. Does it just save to a proprietary format? Has anyone used Modo and gotton a model into Gamestudio?


Yes I use modo all the time with 3DGS smile - it works great, you can export using FBX and Med/Wed import work great with modo.

You can also export out of modo into lwo, x3d, dxf, fbx, obj

modo is new and does not have the baggage, all its missing is full animation but I'm sure that will come soon.



Last edited by MaxF; 09/19/08 01:23.